Updates (what's going on?)

Follow us on Tumblr, Twitter or Facebook for more news on what we have been up to!

  • (2014.07.07) Moved Picma to a new domain (picture-enigmas.com) and updated the website.
  • (2014.07.06) Added Paypal as a payment provider and revamped the Shop's visuals and flow.
  • (2014.01.10) Visual update on the main menu. What do you guys think? Your feedback would be appreciated!
  • (2014.01.02) Fixed issues caused by last update, including puzzles not being saved when completed.

Game not working after an update?

Make sure you are seeing the latest version of Picma by either holding the SHIFT key while reloading the page or pressing CTRL+SHIFT+R. This will force your browser to download the new game client.


Picma is a compilation of 3 different logic games where each puzzle is a pixel art image waiting to be uncovered.

Don't worry if these "rules" seem complex, if you play the intro puzzles they will quickly make sense!

Picma Plus

  • Each clue (the numbers at the top and left of the grid) indicates a group of contiguous cells filled with a single colour.
  • There must be at least one empty cell between each group of the same colour, while groups of different colours do not necessarily have empty cells between them.
  • Clues are always given in the correct sequence.

Picma Squared

  • Each clue indicates how many of the 9 surrounding cells, including itself, must be filled with the current colour.
  • A cell that contains a clue is either empty or filled with that same colour.

Picma Links

  • Each clue of 2+ is paired with one other of the same value and colour.
  • The number on each clue indicates the length of the path that connects it to it's pair.
  • Paths cannot cross each other.
  • F Enables Fullscreen mode. Press "F" again or "Esc" to exit.

  • 2-8 Switches to the corresponding colour.
  • Z Will cycle through all available colours as well as the X.
  • Spacebar Pops up a small pallet under your mouse cursor.
  • Shift Holding "Shift" will allow you to cross cells without changing colour.
  • 1 Selects the "cross" to mark empty cells.

  • W,A,S,D Respectively move the grid up, left, down and right.
  • Ctrl Holding "Ctrl" will allow you to click and drag the grid.
  • Q, E Respectively Zoom Out and In.

Creating puzzles is an easy and fun way to earn Coins. You should however expect a period of at least 72h between submitting your creation and receiving any Coins due to the community voting process.

Please keep the Voting Guidelines (see below) in mind while creating your masterpiece.

  1. Think of a subject and start drawing!

    It's really easier than you might think, but please keep the Voting Guidelines (see below) in mind.

  2. Finished? Name your puzzle and press the "Validate" button.

    The editor will then try to check if we can make valid puzzles using your image and will present you with the results in 10-30s (generally).

  3. Either go back and tweak your puzzle or press the "Submit" button.

    Creating images that "validate" is not an exact science, but practise makes perfect and we'll soon have some videos to give you a few extra pointers.

  4. You're done! Other players will now vote on your creation.

    This part of the process can take a while, it simply depends on the ratio between new puzzles and player votes. Why not help out and also vote on a few puzzles?

  5. Now what?

    Accepted images are then checked against duplicates (and guideline violations that voters may have missed). Finally, they are turned into puzzles and you receive your hard-earned Coins.

The following guidelines should be considered while creating and voting on puzzles.

  • Recognizable image To put it simply, your puzzle must actually look like something other than random lines or patterns, as these do not make a very interesting puzzle.
  • Simplicity In an effort to maintain quality standards, very simple puzzles (particularly at larger sizes) are likely to be rejected. Given that most flags would fall under this rule, and in order to be impartial, (real-world) flags are not accepted.
  • Limited text Your puzzle may contain some text, but it should always be accompanied by a picture.
  • Sensitive subjects Our community is global and encompasses several generations of puzzlers. Generally offensive images, as well as those with obscene, political or missionary messages will not be accepted.

If you were familiar with the previous game/site and haven't visited in a while you'll certainly notice that much has changed. We compiled the list below to answer most of your questions.

  • Why does it look so... unfinished? We felt that above all else you wanted new puzzles to play and to be rewarded by creating them, so we focused on that first. We intend to improve the looks of the game (and website) in the coming weeks.
  • What happened to the Daily Puzzles? Instead of releasing a specific puzzle each day we now have a "Daily Bonus" that rewards you with 2 Coins per day (for voting on at least 20 new puzzles). This way you contribute to the community while also earning enough Coins to play any one puzzle up to 20x20 per day (or collect them to play even larger puzzles)!
  • Where's the "Show Unsolved Puzzles" button? We now have the "Archives", a compilation of sets spanning the whole puzzle library. Each set shows you how many puzzles you have yet to complete.
  • I had a subscription, where is it? In order not to waste a single day of your subscription we "froze" it during the transition. After you log in, at the Puzzle Selection screen, you will see a calendar icon near the top, click it and then click "Activate Subscription".
  • What happened to my Shards? Shards were converted (rounding up) into Subscription Tokens, each worth 31 days of game time. These Tokens can be activated, one at a time, using the method explained above.

If you encounter any issues please let us know by emailing support@moonberry-studios.com.

Have fun!

@MoonberryTeam